Nice work! My final score was 120. My strategy was just to drift slowly, spinning in a circle spamming the fire key--basically a death blossom. Didn't work any better than it did in Asteroid back in the day. ^_^
In addition to the improvements you already mentioned, I'd suggest some kind of visual representation of when you lose a life. Right now, without checking the counter, I found it very difficult to tell the difference between getting hit and shooting an asteroid at close range.
no subject
In addition to the improvements you already mentioned, I'd suggest some kind of visual representation of when you lose a life. Right now, without checking the counter, I found it very difficult to tell the difference between getting hit and shooting an asteroid at close range.
Sorry to hear the class wasn't very good.