Someone wrote in [personal profile] dorchadas 2015-04-02 09:13 pm (UTC)

Normal attack rolls for grappling

Sorry that I only found this post - I know it's been a while

But Technical Grappling does exactly this, invoking the normal attack, defense, roll damage (control) mechanic used in normal striking combat.

Peter (Dungeon Fantastic) and I even worked up a version of this for D&D that we like that hews to the same principle: why bother with new mechanics when you have perfectly good ones right in front of you?

I'm not familiar with Exalted's mechanics, so I won't speculate, but it seems like you're on the right track with each success level giving a certain amount of control. Then you could attack back to remove that control, or grapple your foe to provide a bit of immobilization where two are locked in combat.

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