dorchadas: (Exalted: One True RPG)
dorchadas ([personal profile] dorchadas) wrote 2015-04-03 05:12 am (UTC)

Re: Normal attack rolls for grappling

Then you could attack back to remove that control, or grapple your foe to provide a bit of immobilization where two are locked in combat.

This is exactly the kind of thing I'm been working on, where grappling progressively reduces the target's defense, and if enough successes are accumulated the grappler can either totally immobilize the target (barring attempts to escape), throw them to the ground/away, or "spend" them to do damage.

It does require extra tracking, but I think it's worth it because the by-the-book rules have grappling renders the target unable to defend, so the best action becomes 1) have friends grapple target 2) murder them while they're helpless, which is admittedly realistic, but unfun enough that I want to change it.

I hadn't thought of letting attacks on the grappler reduce the grapple total, though. That's definitely something I should add--thanks!

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