Flight of the Phoenix: Final Session
2014-Oct-19, Sunday 20:28-----
Yay!
You probably recognized a lot of the monsters here. The image for devourers gives them away, and shadow hunters were taken from the SCP Foundation. Also, when I statted up the shadow hunters, I forgot to give them an armor rating, so what should have been a miniboss battle turned into a bug stomping. Rather than changing it in the middle of the battle, we fluffed it up as that particular shadow hunter being old and decrepit.
I wrote up the battle against the Noble in a lot more detail because it was really the climax of the game and, in some ways, of the campaign. You can find the statistics
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
nWoD's numbers bias also helped us a lot. The (lack of) action economy means that the side with more people wins unless one combatant is overwhelmingly powerful, and since
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
It was
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
If you want to read
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
This really stoked my interest in running or playing in another game in the Summer Empire, which is really odd because I wrote the whole setting and I didn't realize just how much I liked it. I guess seeing it brought to life like that was much more compelling than writing it. Now I have a bunch of campaign ideas running through my head, which is a bit of a problem with all the other campaign ideas I have running through my head. So many games, so little time.
I'm pretty sure Autumn Oak, Mara, and Petrichor will show up as NPCs in a game I run, though, or at least as rumors. And maybe Bartleby too, depending on what kind of game it is...
All in all, I'm very pleased!
