2015-Apr-03, Friday

dorchadas: (Default)
Alright, let me get this out of the way first:


Other possibilities: Being Chaotic Neutral, the Deck of Many Things, Dual-Classing, or Polymorph Other.

I'm not actually sure why I never played Planescape: Torment back when it was current. I certainly knew about it, since I was hugely steeped in the Infinity Engine games and I loved (and still love) Baldur's Gate to pieces, but I never picked it up. Thinking back on it, it honestly might just be that my sister never bought it. She was the one who asked for a lot of the video games that we ended up owning, and I leeched off her purchases and finished more of those games than she ever did. I'm not sure she ever got very far at all in Baldur's Gate II, but I know that we owned it and the expansion even though I was the one who got the farthest, and that was only to halfway through Act IV.

Checking the Wikipedia article on 1998 in video gaming, I was probably playing Starcraft I with [livejournal.com profile] sephimb and [livejournal.com profile] uriany, or playing Might & Magic VI, Baldur's Gate, or Fallout 2, or Homeworld. Regardless, I've known I had missed something for a while, and since I finished off my highly-modded Baldur's Gate playthrough earlier last year and since I hadn't played a good traditional WRPG in a while, and since I had friends who have been suggesting Torment to me for months, it was time.


This is not your standard RPG.

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