2015-Apr-05, Sunday

dorchadas: (Green Sky)
I honestly think that some of the reason I love roguelikes so much, why I mod games like Oblivion and Skyrim and Fallout 3 and XCom to be much harder, and why I'm so excited to play Dark Souls is because I grew up on Sierra adventure games. You have died isn't exactly something I'm unfamiliar with. Neither is permadeath, really--realizing that you forgot to do something or pick up an item six hours ago and have been playing in an unwinnable state since then and all your saves are worthless is pretty much adventure game permadeath.

There was one LucasArts adventure game I played that bucked these trends, though. Loom.


There's a kind of poignant mood over the beginning that this line sums up.

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dorchadas: (Zombies together!)
We're back!

I apologize for skipping a week, but after our trip to Philadelphia last weekend we obviously couldn't post it while in another city. Then we got back on Tuesday and we went out for burgers that night, because after traveling [personal profile] schoolpsychnerd didn't want to cook and frankly I don't blame her. Then on Wednesday we were looking at the Passover Seder we were going to host on Friday and thinking about how many leftovers we were probably going to have from that, so we didn't want to make any curry and have that already taking up space in the fridge that might be needed for brisket and kugel and flourless chocolate cake and all the other delicious foods we were going to have. And yes, that concern was definitely a valid one, so I'm glad that we skipped a week.
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