Game Review: Loom
2015-Apr-05, Sunday 17:19I honestly think that some of the reason I love roguelikes so much, why I mod games like Oblivion and Skyrim and Fallout 3 and XCom to be much harder, and why I'm so excited to play Dark Souls is because I grew up on Sierra adventure games. You have died isn't exactly something I'm unfamiliar with. Neither is permadeath, really--realizing that you forgot to do something or pick up an item six hours ago and have been playing in an unwinnable state since then and all your saves are worthless is pretty much adventure game permadeath.
There was one LucasArts adventure game I played that bucked these trends, though. Loom.

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There was one LucasArts adventure game I played that bucked these trends, though. Loom.

There's a kind of poignant mood over the beginning that this line sums up.
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