2016-Jul-09, Saturday

dorchadas: (Legend of Zelda Toon Link Feels bad man)
The Legend of Zelda was a staple game of my childhood, and I eventually managed to conquer the entire game without resorting to more help than we were expected to get in those days. Friends on the playground, questions to the counselors in Nintendo Power, and the dogged persistence of a kid who has an enormous amount of free time and a finite amount of ways to spend it. Particular circumstances that have almost vanished, now that a simple internet connection provides everyone who has one with more entertainment than they could ever watch even if they spent a thousand lifetimes on it.

Do you remember those long summer days, when you had no more media to watch because you had consumed everything available to you? Because kids today don't. They don't know what that's like.

Anyway, I rented Zelda II because I liked The Legend of Zelda and it was the sequel, right? It had to be good. Little did I know that it was very different from its predecessor and mostly in ways I didn't appreciate. Towns? An overworld with random encounters? Experience points? Maybe Nintendo was building off the obvious success of Dragon Quest, but I didn't know that. And neither did other Americans, because we didn't get Dragon Quest until two years after Zelda II hit North America and three years after it first came out in Japan. I flailed around for a while without much idea of what to do, never accomplished anything, and then didn't bother renting it again. And never even played it again, until now.

The Japanese title is exactly the same as the English one. Rinku no Bōken, "The Adventure of Link."


"I'm very busy. Goodbye." Well excuuuuuuuuuuse me, princess!

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