2018-Sep-15, Saturday

dorchadas: (Default)
I guess this is the second art game I've played, beyond Proteus.

When I first heard the description of Behind Every Great One from this Rock Paper Shotgun article, I expected to hate it. The description and some of the information in that article made it sound like, well, rich people problems. Like all those novels of middle-aged men who feel unfulfilled in their extremely lucrative or prestigious careers and need to find new meaning, usually by having an affair. It talks about piling up of housework and how there's never enough time in the day, but how much housework can one childless couple generate? Certainly not enough to take up eight hours every single day, so it seemed like a flawed premise to me. Maybe in the days before dishwashers and running water and so on, sure, and certainly once children enter the picture. I just spent a weekend at a friends' house and they have a 21-month old, so I can easily see how children will consume every available hour in the day. But two people, one of whom is a homemaker? I didn't understand.

After playing the game I understand but think it wasn't executed very well. Spoilers below this point.

Behind Every Great One How many people
I'm sure she hears about it a lot.

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