2024-Aug-31, Saturday

dorchadas: (Legend of Zelda Arrows of Light)
A while ago, I read about a game called Crypt of the NecroDancer on Rock Paper Shotgun (of course), and it sounded intriguing. A rhythm-based roguelike, with all of the base characteristics of a roguelike but with the important caveat that you have to move on the beat or you lose your turn. It's like an inverse Superhot, "the smash-hit FPS where time moves only when you move," where the beat moves even if you do not move and so if you don't move you lose. That came out in most of the reviews, which tended to describe it as punishingly hard even for people who had beaten Angband or Nethack--which makes sense, because those games do not require fast reflexes--so I skipped it. Years later though, I heard that the same people had teamed up with Nintendo to make a game they called Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda, which sure is a title, and I heard that it was much easier than the brutal difficulty of Crypt of the NecroDancer. And hey, I am trying to play all the Legend of Zelda games, even the spin-offs and non-canon ones. Time for some beats.

The title is just a transliteration of the English title.

Cadence of Hyrule - Pick Zelda
At last, the Legend of ZELDA.

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dorchadas

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