[WotMK: Hexcrawl] Session Twenty-Four
2017-May-23, Tuesday 14:42![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Final met for another game!
Dramatis Personae:
He arrived moments later, ordered food, and with Bonnie translating into Sarasan the party filled him in. He was troubled by their story of the vampire attack in the wilderness, mentioning that he had once hunted a brood of jiang in Sarasa, but they had been half-feral and the Veiled Ones had been able to flush them out into the sunlight. An intelligent jiang and a shedo working together was a bad sign. He hadn't seen anything, but said he would keep a look out, especially now that he had a description of the jiang. He asked if any of them could scry and try to find the necromancers they were looking for that way, and Shining Star said she could not, but that they should consult the old amanita who had helped them look into Old Three Eyes's disappearance, so that was their next destination. The seer asked if they had any items from the person they were looking for or something affected by their sorcery, and they handed over the old sword they had found on the battlefield. The seer performed the ritual, lighting candles and pouring water over the sword, and then their hand tapped the table and slowly moved a handspan westward.
With some idea of where to go, the group made final preparations. Shining Star and Bonnie sought the aid of Gyere's healer and performed surgery on Elaphe, trying to make sure that the wounds he received from the vampire wouldn't lead to permanent disability. After several hours, and with the aid of Shining Star's hedge magic and Bonnie's alchemy, Shining Star was satisfied that Elaphe would recover, and they all went back to the tea house to rest.
Amos and Sigeferth went up to the roofs to scout out. They didn't speak a common language, but with Sigeferth using the Royal Speech and Amos pantomiming, they were able to have a brief conversation about where Amos came from and whether he had ever fought a vampire before. They didn't see anything during their watch, and some time after midnight Amos went to bed.
The Green Knight rode in patrol down through the village, and when he heard the sounds of combat he approached the southwest wall. He asked the militia captain what had happened, and in broken Floral the captain said that there had been a few walking dead but the militia had taken care of them. Seeing the assembled crowd, the Green Knight made a speech about the glories of the Way of the Forests and the downfall of mortal civilizations. Then he turned to go and he was halfway down the street before he realized the someone had actually listened to him. A young female chuzan, brown-furred, clutching a spear and a wooden shield and wearing homespun undyed wool. The Green Knight didn't speak Muskalan and the chuzan didn't speak Floral, but through the Royal Speech he was able to learn that she did mean to follow him and he had finally acquired his first disciple. Flush with success, he returned to the tea house and went to sleep, though he had sure to caution his disciple when she climbed into the bed that the things built of mortal hands were all impermanent.
The others were shocked to find someone else in the room when they awoke. Elaphe had dagger out almost before his eyes opened, and Bonnie let out a shocked squeak. She asked the chuzan's name--Drifting Snow--and bundled her off to the baths with some soap after noticing that she hadn't taken a bath in probably days or weeks. The Green Knight explained himself while she was gone, and while the Shining Star and Bonnie were dubious, they weren't going to stop Drifting Snow from following them, and they certainly weren't going to let only the Green Knight talk to her. They welcomed her when she returned from the bath, and she followed as they checked in about the village--no vampire attacks the previous night--and then mounted their horses and rode out into the rain.
They left Gyere heading west, past some abandoned farms and a few still being worked and watched over by wary-eyed farmers with bows close at hand, scavenging food from the ripe fields. Elaphe took some of the trow weapons, a sword, spear, and shield, and gave them to Drifting Snow to use. Her eyes almost bugged out of her head, but Elaphe just waved it off.
After midday, in the middle of a small copse of trees, they came on a pipe standing alone. Bonnie asked Drifting Snow if she knew anything about it, and the chuzan said that she had heard of a pipe that led to somewhere warm and overgrown, like a jungle, and this might be it. That piqued Bonnie's curiosity, and over the objections of the rest of the group she went down the pipe. It did indeed deposit her in a jungle, steaming hot, in front of a plaza overgrown with weeds and small trees between the stones. In the distance, rising out of the jungle, was an immense ruined ziggurat. Bonnie returned and excitedly told the party about her find, pushing the treasure angle to try to get them interested, but Amos pointed out that they were chasing necromancers and on a timetable. Bonnie marked the pipe on the map, and they pressed on.
Before dinner they found the remnants of a campfire, but the rain had washed away all the tracks. The Green Knight used his sorcery to speak to nearby plants and learned the necromancers had gone north, and after half an hour Amos managed to pick up the tracks again. They kept going through the night, guided by Amos, until they saw a campfire in the distance with figures milling around it. They set up campfire in bowshot range, without a fire, and waited for the dawn. During the night, Amos saw figures continually milling around during his entire watch, and the Green Knight noticed someone setting up some object on the edge of the firelight, but the others did not seem to notice them and the night passed without incident.
When dawn came, we stopped for the night.
The Green Knight's endless speeches finally worked! His player even spent XP on the Followers Background to cement her loyalty, so she'll stick around and earn XP. Though come to think of it, Henchman might be better for that, though she's starting from a lower base. "Subsistence farmer" is a classic D&D start for an adventurer, but the combat ability of a farmer is pretty low. She might have Melee 1, or more likely, Melee 0 (Spears +1). And Survival 2 (Farming +2)
The next session won't be in five weeks, barring a sudden cancellation. I was expecting a hunt for vampires in Gyere, but the players surprised me again. Next time, a fight against necromancers and the walking dead!
Dramatis Personae:
- Shining Star, mandragora sorcerer-priestess of Nyahré.
- The Green Knight, mandragora briarwitch.
- Bonnie, kong Auspicious Orator.
- Amos Burnham, a human from Earth.
- Elaphe, a chuzan junior member of the Black Rose.
He arrived moments later, ordered food, and with Bonnie translating into Sarasan the party filled him in. He was troubled by their story of the vampire attack in the wilderness, mentioning that he had once hunted a brood of jiang in Sarasa, but they had been half-feral and the Veiled Ones had been able to flush them out into the sunlight. An intelligent jiang and a shedo working together was a bad sign. He hadn't seen anything, but said he would keep a look out, especially now that he had a description of the jiang. He asked if any of them could scry and try to find the necromancers they were looking for that way, and Shining Star said she could not, but that they should consult the old amanita who had helped them look into Old Three Eyes's disappearance, so that was their next destination. The seer asked if they had any items from the person they were looking for or something affected by their sorcery, and they handed over the old sword they had found on the battlefield. The seer performed the ritual, lighting candles and pouring water over the sword, and then their hand tapped the table and slowly moved a handspan westward.
With some idea of where to go, the group made final preparations. Shining Star and Bonnie sought the aid of Gyere's healer and performed surgery on Elaphe, trying to make sure that the wounds he received from the vampire wouldn't lead to permanent disability. After several hours, and with the aid of Shining Star's hedge magic and Bonnie's alchemy, Shining Star was satisfied that Elaphe would recover, and they all went back to the tea house to rest.
Amos and Sigeferth went up to the roofs to scout out. They didn't speak a common language, but with Sigeferth using the Royal Speech and Amos pantomiming, they were able to have a brief conversation about where Amos came from and whether he had ever fought a vampire before. They didn't see anything during their watch, and some time after midnight Amos went to bed.
The Green Knight rode in patrol down through the village, and when he heard the sounds of combat he approached the southwest wall. He asked the militia captain what had happened, and in broken Floral the captain said that there had been a few walking dead but the militia had taken care of them. Seeing the assembled crowd, the Green Knight made a speech about the glories of the Way of the Forests and the downfall of mortal civilizations. Then he turned to go and he was halfway down the street before he realized the someone had actually listened to him. A young female chuzan, brown-furred, clutching a spear and a wooden shield and wearing homespun undyed wool. The Green Knight didn't speak Muskalan and the chuzan didn't speak Floral, but through the Royal Speech he was able to learn that she did mean to follow him and he had finally acquired his first disciple. Flush with success, he returned to the tea house and went to sleep, though he had sure to caution his disciple when she climbed into the bed that the things built of mortal hands were all impermanent.
The others were shocked to find someone else in the room when they awoke. Elaphe had dagger out almost before his eyes opened, and Bonnie let out a shocked squeak. She asked the chuzan's name--Drifting Snow--and bundled her off to the baths with some soap after noticing that she hadn't taken a bath in probably days or weeks. The Green Knight explained himself while she was gone, and while the Shining Star and Bonnie were dubious, they weren't going to stop Drifting Snow from following them, and they certainly weren't going to let only the Green Knight talk to her. They welcomed her when she returned from the bath, and she followed as they checked in about the village--no vampire attacks the previous night--and then mounted their horses and rode out into the rain.
They left Gyere heading west, past some abandoned farms and a few still being worked and watched over by wary-eyed farmers with bows close at hand, scavenging food from the ripe fields. Elaphe took some of the trow weapons, a sword, spear, and shield, and gave them to Drifting Snow to use. Her eyes almost bugged out of her head, but Elaphe just waved it off.
After midday, in the middle of a small copse of trees, they came on a pipe standing alone. Bonnie asked Drifting Snow if she knew anything about it, and the chuzan said that she had heard of a pipe that led to somewhere warm and overgrown, like a jungle, and this might be it. That piqued Bonnie's curiosity, and over the objections of the rest of the group she went down the pipe. It did indeed deposit her in a jungle, steaming hot, in front of a plaza overgrown with weeds and small trees between the stones. In the distance, rising out of the jungle, was an immense ruined ziggurat. Bonnie returned and excitedly told the party about her find, pushing the treasure angle to try to get them interested, but Amos pointed out that they were chasing necromancers and on a timetable. Bonnie marked the pipe on the map, and they pressed on.
Before dinner they found the remnants of a campfire, but the rain had washed away all the tracks. The Green Knight used his sorcery to speak to nearby plants and learned the necromancers had gone north, and after half an hour Amos managed to pick up the tracks again. They kept going through the night, guided by Amos, until they saw a campfire in the distance with figures milling around it. They set up campfire in bowshot range, without a fire, and waited for the dawn. During the night, Amos saw figures continually milling around during his entire watch, and the Green Knight noticed someone setting up some object on the edge of the firelight, but the others did not seem to notice them and the night passed without incident.
When dawn came, we stopped for the night.
The Green Knight's endless speeches finally worked! His player even spent XP on the Followers Background to cement her loyalty, so she'll stick around and earn XP. Though come to think of it, Henchman might be better for that, though she's starting from a lower base. "Subsistence farmer" is a classic D&D start for an adventurer, but the combat ability of a farmer is pretty low. She might have Melee 1, or more likely, Melee 0 (Spears +1). And Survival 2 (Farming +2)
The next session won't be in five weeks, barring a sudden cancellation. I was expecting a hunt for vampires in Gyere, but the players surprised me again. Next time, a fight against necromancers and the walking dead!